The low-poly physics puzzler from Curve Digital and Hugecalf Studio, When Ski Lifts Go Wrong, will be hitting the slopes on Nintendo Switch in early 2019.
Mixing construction with destruction, When Ski Lifts Go Wrong sends hapless skiers, snowboarders, and snowmobiles across perilous, snowy courses. The game challenges players to build ski lifts to transport eager skiers from one side of the mountain to the other, then wince as the results of their haphazard constructions are revealed in a full 3D simulation where skiers tumble out of chairs and land face first in the snow.
“Many digital concussions were caused in the making of When Ski Lifts Go Wrong... but that's a small price to pay when developing a game which brings fresh ideas to the classic games that came before it (such as Poly Bridge and Bridge Constructor),” said Jonny Hughes, Producer and Game Designer for Hugecalf Studios. ”We’re always thinking of (and being shown by our playtesters) new ways to maim skiers, snowboarders and other people daft enough to visit our virtual ski resorts. Over two years we perfected our building tools, but it's funny to think that the addition of blood was an afterthought to this otherwise peaceful construction and puzzle game.”
When Ski Lifts Go Wrong, which is currently in Steam Early Access, is an evolution of a game previously known as Carried Away. Curve Digital says they changed the name in preparation for the full launch early next year on both Switch and Steam.
The ESRB does not yet list a rating for When Ski Lifts Go Wrong.