Coming to PC and consoles in 2019 from Cologne-based developer Slow Bros. is Harold Halibut, a hand-crafted subterranean adventure game.
Comprised entirely of real world supplies and made in Unity, Slow Bros. says Harold Halibut aims to bridge analogue and digital art. The game's developers literally sculpted, painted, and glued together the models and puppets that make up the world of Harold Halibut, while a team of digital artists renders these objects into the virtual space.
The game tells the tale of a clumsy laboratory assistant/janitor who was born on a submerged spaceship that crash-landed on an alien planet made entirely of water. Having no knowledge of what life was like on Earth, Harold spends much of his time daydreaming about what’s beyond the subterranean vessel in which he is bound. After spotting an unidentified swimming object, he becomes obsessed with uncovering the mystery behind this aquatic planet.
“Harold Halibut started out as a dinner table conversation about the adventure games we played as children,” said Slow Bros. designer, writer, and composer Onat Hekimoglu. “We soon started building dollhouse sized sets and puppets in our bedrooms. The result works like a game but it looks like a stop motion film. Welded metal, carefully sewn textiles against tiny wooden floorboards, and clay faces the size of walnuts pull the player into Harold’s world.”
Publisher Curve Digital is targeting a 2019 release on PC and consoles. The game does not currently have an ESRB rating.