Twelve years after Lo-Fi Games began development on a "sword punk" single-player RPG called Kenshi, the game will finally get released on Dec. 6.
Coming out for PC, Kenshi mixes together RPG elements, squad-based control, and city-building. Gameplay is completely free-roaming and open, so players will be able to enjoy the freedom and potential to do whatever they want.
“I don’t like being told what to do or how to play”, says Chris Hunt, CEO and head developer of Lo-Fi Games. “I don’t want to be given quests, I don’t want to be given a pre-made character that’s already kinda stronger than everyone else to start with. What fun is that? What I really love in a game is when you can take a nameless, weak character under your wing and train them up until they’re the strongest character you have”.
The game is set in an unrelenting world of bloodthirsty cannibals, starving bandits, brutal slavers and wild beasts, survival alone is a gruelling struggle. You (the player) are not the chosen one, but you're not all great and powerful. Really, you're not even all that special. You're not, that is, unless you work for it.
“I just made Kenshi because I wanted to play it, and if loads of people don’t like it, screw it," comments Hunt. "I think that’s the best attitude to have if you want to make something great, because you’re not trying to please everyone or tone things down”.
Kenshi will be released onto Steam as a Windows PC exclusive with a $29.99 MSRP.